Pokemon Go Has Been Data Mined.
My friend Tanner sent me a link to a Reddit page where a user 'Allancaesar' has posted that he's in an online group with a person named Matthew Egan who is claiming to have data mined the Pokemon Go app. All of the info so far, is below. To stay up to date with what he finds and to read the original Reddit post, click HERE.
BIG NEWS - So last night while I was driving to The Hunt the core game files of Pokemon Go were decoded. This is often referred to as "data mining" where they look in the game code for things we didn't know yet. This is all being compiled to post, but here are some early highlights:
The Trainer Level Cap is 40.
Egg's cap at Level 20, so if you get an Egg at Level 37 it'll still hatch at the same quality as if you were level 20.
Wild Pokemon cap at Level 30, meaning after Level 30 everyone will find the same max CP Pokemon and it'll be a matter of spending the candy and stardust to upgrade them to your level's cap based on their CP arc.
There is an achievement/badge rank above gold.
Curveballs and Accurate Throws (Nice, Great, Etc) have been confirmed as helping with the capture chance of a Pokeball throw.
There may be future Incubators that reduce the amount of kilometers needed before they hatch. (There is an incubator called "distance" in the code)
Moves have an Accuracy and a Critical Hit Rate.
Each unique Pokemon has it's own Capture and Flee rate.
Move Damage may go up with Trainer Level.
Pokemon do become harder to catch as you level up.
Mewtwo, Moltres, Zapdos, Articuno are Legendary.
Mew is Mythic.
Farfetch'd is out there... somewhere. As is Ditto.
The Charge Meter is filled 0.5 for each 1 HP of damage dealt. This means a super effective move that does more damage will charge the special attack faster - that is actually really important to know.
To level from 39 to 40 takes FIVE MILLION EXPERIENCE, and going from 1 to 40 takes Twenty Million. On my best day I can get about one hundred thousand exp, maybe 125k. So that's like 3-4 months to go from 39 to 40. Won't be seeing that any time soon! lol
Pokemon have a base Attack, Defense and Stamina (HP) - thus they do not have a Attack and Special Attack stat like in the 3DS games.
Dragonite has the strongest base attack for non-legends, at 250.
MewTwo has a base attack of 284.
Moltres has the highest base attack of the three legendary birds.
Articuno has the highest base defense of the three.
Zapdos is almost as high as Moltres in base attack but is likely lower due to Type Advantage.
Pokemon have an evolution modifier AND a HP modifier when they evolve both CP and HP go up a set multiplier.
Defending Pokemon at a Gym attack every 1.5 seconds.
The Master Ball is in the game, no clue where it is found.
The Legendary Pokemon do have a spawn rate - BUT - they have no capture rate, could this mean they require a Master Ball?
STAB is present in the game, giving a 25% Bonus to an attack move. STAB stands for "Same Type Attack Bonus" and means if a Grass Pokemon uses a Grass move it will hit harder than if a Ground Pokemon used the same Grass move. This is a big deal confirmation.
Anyway, I know it's a long list, but these are 100% confirmed in the game currently. None of the above is "coming soon" it's all based on things found already in the code (some may not be turned on of course).
Hope it's helpful!
EDIT: Sorry for the bad grammar in the topic title.